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amos_monopoly1.6
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monopoly.doc
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1997-11-01
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MONOPOLY V1.6 International
Copyright © Parker Bros.
This Amiga version Copyright © 1994-1997 Al Metz
This is my first publicly distributed program. I hope you like it!
This program is freeware. That means that while I hold the copyright
on the programming, you are free to distribute it. I expressly give my
permission for this to be included on Fred Fish or Aminet disks. If you like
it spread it near and far.
Why Monopoly? I've had my Amiga for years but I've seen no good PD
version of Monopoly for it. Of the two I've seen one wouldn't run at all and
the other wasn't very good. Not only did it not have any computer players,
it also had two bugs the author knew about (I found another on my own). The
author stated in the docs that he wasn't going to make a revised version. It
was written in C and the author welcomed anyone to revise the code to improve
the game. While I knew nothing about C, I felt I could make a better game
with AmigaBASIC. My efforts were stalled when I couldn't get the sprites to
appear on the game screen with AmigaBASIC. After a while I bought AMOS
Professional. AMOS has plenty of commands for sprites and bobs and the
included sprite editor makes it easy to pluck sprite shapes from any IFF
picture. It took me a while but this is the result. I have tried to make
this as good as possible while staying close to the original Monopoly board
game. Some improvements over the other version: computer players, pieces
that resemble the real things and options for house rules. I don't recall
seeing multi-color menus in any other program regardless of what language it
was written in.
This archive should contain the following files:
Legalstuff Legalstuff.info
Monopoly.doc Monopoly.doc.info
Monopoly_V1.6 Monopoly_V1.6.info
OfficalRules.txt OfficalRules.txt.info
Readme Readme.info
Title.anim Title.anim.info
Credits:
This Monopoly game was written with AMOS Professional and compiled with the
AMOS Professional Compiler.
The game board is from the Ed Musgrove version. It has been extensively
modified including the color and most of the special spaces like 'Go To Jail'
and the railroads. In the process of these modifications it was also changed
from a 320X200 IFF file to a 640X200 one.
The game board and play pieces were designed and modified with The Graphics
Studio and Deluxe Paint IV.
The 'load' and 'save' requesters are from an AMOS program by Peter Gordon
called "ReqTools.AMOS" which lets you use the Reqtools.library from AMOS!
It's much easier than trying to use the AMOS Intuition Extension.
The title animations were created with DPaint IV.
The icon for the Monopoly program was taken from the game board using
Workbench's IconEdit.
The icons for the text files are modified Final Copy icons.
History:
VERSION 1.0 - First version.
VERSION 1.01 - Slight changes in text files and copyright notice.
VERSION 1.02 - Slight change to intro animation.
VERSION 1.4 - 3 big bug fixes involving a 'houses remaining' that wouldn't
leave, 'press any key to continue' that would accidently roll
the dice and a bug involving property that would suddenly be
owned by no-one when someone went bankrupt.
I also fixed a minor bug which would display a hotel where
one of the dice should be if you selected "Quit All" from
the menu before anyone took a turn.
Enhancements include:
You now use left mouse button instead of space bar when done
looking at who owns what properties.
Now uses point-and-click to answer opening questions.
You can now save your pre-game settings.
You can now click on 'OK' or 'CANCEL' to answer Yes or No
questions.
You can now click on a property, the dice, or the 'OK' button
(but not the 'CANCEL' button) to roll the dice.
You can now use 'CANCEL' to escape from a buy or sell when it
asks for the selling/buying price.
Added 'cannon' and 'train' game pieces as seen in the Deluxe
Monopoly board game. I didn't want to be left with an odd
number of pieces so I added a 'Boing' piece too.
Now shows who owns other properties of the same color group
(unless the bank owns them) when one property is auctioned.
When playing with Playmaster rules and there is a Buyback with
no singly owned properties of the selected color group, the
word "None" will appear in the same color as the selected
color group.
VERSION 1.5 - Private release. 2 minor bug fixes. One corrected the grammar
of "The property you bought mortgaged is". The other fixed
a bug where nothing would happen under certain conditions
when you tried to trade with a computer player.
VERSION 1.6 - This version. Added Intuition style requesters thanks to
Peter Gordon's 'Reqtools.AMOS'. While testing the
requesters I found a terrible bug in the 'Load Game'
routine (How'd that one get by me?). Anyway I fixed that
bug. This is now an International version! In addition to
the standard US board names, there are now British and
Australian names too.
I now have an E-mail address! See below.
There are also AmigaGuide docs included in the archive.
Known bugs: NONE. Of course I said that all the other times too! :-)
I would like to thank my playtesters Tom Metz, Jesus White, Pat & Jill (who
didn't want their last names mentioned), Shane Bond of Australia and special
thanks to Steve 'Amiga Dude' Edford for uploading previous versions to Aminet
for me and Peter Gordon for coming up with an easy way to use
Reqtools.library from AMOS.
Very special thanks go to Peter Hillebrand (also of Australia) for not only
being the first to respond, but also providing invaluable information on the
international games.
If you find any bugs BLAME THEM! :-)
Seriously, if you find any bugs, let me know.
While this program isn't shareware so you aren't required to send money, I
certainly wouldn't refuse any money, blank disks, diamonds, sports cars,
Amiga 4000's, etc... you would like to send. Good or bad, let me know how you
like it. Or if you have any suggestions for improvements send them too. I'd
love to hear from you!
If you'd like the latest version and you don't have access to the Internet,
just send me a blank floppy with a self addressed mailer with proper postage
(so it doesn't cost ME anything) and I'll send the latest version out to you.
Naturally I'm not responsible for lost or misdirected mail.
My U.S. Mail address is:
Al Metz
6O6 Inverness Ave.
Louisville, KY 4O214-1221
U.S.A.
Now you can also contact me by E-mail! My E-mail address is:
ametz@mainlink.net
Be sure to try my utility "TextRimmer", available on Aminet.